Warzone Season 5 Patch Notes: Weapon Changes, Juggernaut Armor, and More

The Juggernaut armors are back!

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warzone-bo7-season-5-verdansk-drone-labs-poi

  • Primary Subject: Call of Duty: Black Ops 7 and Warzone Season 5
  • Key Update: Season 5 of Black Ops 7 and Warzone is about to start, and the patch notes for the latter have been revealed.
  • Status: Confirmed
  • Last Verified: July 23, 2026
  • Quick Answer: The Season 5 update for Warzone brings back the Juggernaut Armor public event, makes changes to underwater ballistics, and adjusts a few assault rifles.

Season 5 is about to start, which means a new update will go live on Warzone to bring the new content. The patch notes have been published, detailing not only the content, but also the changes and adjustments.

Before you jump back into the free-to-play title to try the new stuff, here is a summary of everything that's getting changed or fixed with the new season.

When Does Warzone Season 5 Start?

Season 5 of Black Ops 7 and Warzone is scheduled to start on Thursday, July 23. The update will go live at 9:00 AM PT (5:00 PM BST) for all platforms, introducing new content and making several changes.

The season is set to last around 8 to 9 weeks, with a major update arriving in the middle to add the Season 5 Reloaded content.

Warzone Season 5 Patch Notes

Excluding all the new content already revealed through the roadmap and previous blog posts, here are all the patch notes for the Warzone Season 5 update:

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Credit: Activision

General

Adjusted

  • Prematch Backout Restrictions
    • Players who repeatedly leave prematches in playlists with Win Streaks or Champion's Quest enabled will have their Win Streak and Champion's Quest progress reset to 0.
    • Players will receive a warning before penalties are applied when repeatedly backing out while they or a party member has active Win Streak or Champion's Quest progress.
    • Completing a full match resets backout tracking.}
  • Win Streak Rewards
    • Updated Win Streak rewards for Season 05. Season 04 rewards are no longer obtainable.
    • Battle Royale
      • 10 Consecutive Wins: Synapse (Static Weapon Camo)
      • 25 Consecutive Wins: Phasebreak (Animated Weapon Camo)
    • Resurgence
      • 30 Consecutive Wins: Burn Protocol (Static Weapon Camo)
      • 50 Consecutive Wins: After Image (Animated Weapon Camo)
    • Black Ops Royale
      • 10 Consecutive Wins: Signal Decay (Static Weapon Camo)
      • 25 Consecutive Wins: Signal Jam (Animated Weapon Camo)

Ranked Play

Adjusted

  • Restrictions
    • Added the following items to the restricted list:
      • Weapon
        • Mammoth LMG
      • Attachments
        • M1 Garand Conversion
        • AR Hawk .50 Cal Conversion
        • Thermal Reflex
    • Fixed an issue where the following attachments were not properly restricted:
      • Underbarrel Launchers for the AN-94, VX Compact, and MK35
      • Shotgun Comb for the Shadow SK

Gameplay

New

  • Supply Drones
    • Supply Drones can be shot down to immediately access their payload, or players can wait for them to complete their delivery before collecting it.
    • A portion of loot that previously spawned on the ground is now delivered by Supply Drones:
      • Approximately 40% of Legendary Supply Box loot.
      • Approximately 15% of Reusable Supply Box loot.
      • 100% of Personal Supply Box loot.
    • Buy Stations are also now delivered by Supply Drones in multiple waves throughout the match:
      • The initial deployment delivers approximately 50% of Buy Stations.
      • Additional waves gradually deploy the remaining Buy Stations to their predetermined locations.
      • Players can shoot them down to access Buy Stations before they reach their destination.
      • Destroying airborne Buy Stations also grants additional rewards.
    • This feature is disabled in Ranked Play.

Adjusted

  • Respawn Location Quality of Life
    • Improved respawn positioning when no living squadmates are available as valid respawn targets.
  • Vehicle Health
    • Adjusted vehicle damage taken by playlist:
      • Solos: Vehicles take approximately 30% more damage.
      • Duos: Vehicles take approximately 20% more damage.
      • Trios: Vehicles take approximately 10% more damage.
      • Quads: No change.

Buy Stations

Adjusted

 Battle Royale

  • Inventory
    • Replaced the RC-XD with the Napalm Strike Killstreak in Buy Stations.
      • Cost: $6,000
      • Stock: 2

Loot and Economy

Adjusted

 Battle Royale & Resurgence

  • Lootable Perks
    • Updated the Perks available from loot in Battle Royale and Resurgence.
    • Contract Rewards
      • Tempered
      • Surveyor
      • Mountaineer
      • Scavenger
    • Legendary Supply Boxes
      • Survivor
      • Momentum
      • Mountaineer
      • Scavenger
  • Loot Pool
    • Updated the loot pool in Battle Royale and Resurgence.
    • Removed
      • Ammo Box
      • Armor Box
      • Drill Charge
      • Stim Shot
    • Added
      • Utility Box
      • Recon Drone
      • Thermite
      • Smoke Grenade

Battle Royale

  • High Value Loot Zones
    • Updated the High Value Loot Zones in Verdansk:
      • Drone Labs
      • Train Station
      • Port

Resurgence

  • Killstreak Frequency 
    • Reduced Killstreak drop frequency from Legendary Supply Boxes:
      • Fortune's Keep, Rebirth Island, and Ranked: Reduced by 15%.
      • Haven's Hollow: Reduced by 10%.
  • Cash
    • Adjusted cash distribution in Resurgence:
      • Reduced the maximum cash drop from Grey and Blue Supply Boxes to $2,000.
      • Increased the maximum cash drop from Orange Supply Boxes to $5,000.

Equipment

Adjusted

All Modes

  • Thermite
    • Reduced Thermite damage against vehicles.

Killstreaks

New

  • Hunter Killer Drones (HKDs)
    • Deploys 3 Hunter Killer Drones that each last 10 seconds and deal 200 explosive damage.
    • This feature is disabled in Ranked Play.

Adjusted

All Modes

  • Cluster Strike & Smoke Screen
    • Improved the visibility of Cluster Strike and Smoke Screen indicators when clipped at the edge of the screen.
  • Care Package
    • Increased the in-play limit for the Care Package Killstreak.

Public Events

Adjusted

 Battle Royale & Resurgence

  • Juggernaut Armor
    • Added a new Juggernaut Armor public event that drops 2 Juggernaut Armor suits during a match.
    • Players can secure a suit to gain increased survivability and access to the Minigun.
    • Event availability:
      • Battle Royale
        • Circle 4: 15% chance
        • Circle 5: 9% chance
      • Resurgence
        • Circle 2: 13% chance
        • Circle 4: 10% chance
    • This feature is disabled in Ranked Play.

UI and UX

  • Dropping Lethals and Tacticals Quality of Life
    • Players can now drop Lethal and Tactical Equipment directly from their inventory.

Vehicles

New

Verdansk

  • Armed JLTV
    • Added a unique Armed JLTV vehicle that can only be obtained at the Drone Labs.
    • Complete a side objective to obtain the garage access codes and unlock the vehicle.

Weapons

Weapon Adjustments

Battle Royale & Resurgence

  • Underwater Ballistics Quality of Life
    • Standardized underwater bullet behavior to improve weapon consistency.
    • Increased maximum underwater bullet travel distance:
      • Sniper Rifles: Set to 19m.
      • Marksman Rifles: Set to 19m.
      • LMGs: Set to 17m.
      • Assault Rifles: Set to 15m.
      • SMGs: Set to 12m.
      • Pistols: Set to 10m.
    • Decreased underwater bullet gravity scalar.

Assault Rifles

  • AK-27
    • All modes
      • Maximum Damage Range damage reduced from 39 to 38
      • Maximum Damage Range range reduced from 0 - 40m to 0 - 36m
      • Medium Damage Range 1 damage reduced from 35 to 32
      • Medium Damage Range 1 range reduced from 40 - 60m to 36 - 52m
      • Minimum Damage Range damage reduced from 30 to 29
      • Minimum Damage Range range reduced from >60m to >52m
    • BR/RES Only
      • Bullet Velocity decreased from 920m/s to 900m/s
  • AN-94
    • Minimum Damage Range increased from 30 to 32
    • All Modes
      • Headshot multiplier increased from 1.2x to 1.3x
      • Aim Down Sight speed improved from 240ms to 235ms
    • BR/RES Only
      • Base Recoil reduced by ~8%
  • M15 Mod 0
    • All modes
      • Maximum Damage Range damage increased from 32 to 33
      • Maximum Damage Range range increased from 0 - 38m to 0 - 42m
      • Medium Damage Range 1 damage increased from 25 to 26
      • Medium Damage Range 1 range increased from 38 - 52m to 42 - 60m
      • Minimum Damage Range increased from >52m to >60m
    • BR/RES Only
      • Bullet Velocity increased from 900m/s to 910m/s
  • MXR-17
    • All Modes
      • Maximum Damage Range damage reduced from 49 to 48
      • Maximum Damage Range range reduced from 0 - 40m to 0 - 36m
      • Medium Damage Range 1 damage reduced from 42 to 41
      • Medium Damage Range 1 range reduced from 40 - 60m to 36 - 52m
      • Minimum Damage Range reduced from >60m to >52m
      • Aim Down Sight speed slowed from 235ms to 245ms
    • BR/RES Only
      • Bullet Velocity decreased from 920m/s to 900m/s
  • Voyak KT-3
    • BR/RES Only
      • Base Recoil reduced by 5%
  • X9 Maverick
    • All modes
      • Maximum Damage Range damage reduced from 50 to 48
      • Maximum Damage Range range reduced from 0 - 50m to 0 - 42m
      • Medium Damage Range 1 damage reduced from 42 to 41
      • Medium Damage Range 1 range reduced from 50 - 60m to 42 - 55m
      • Minimum Damage Range reduced from >60m to >55m
      • Aim Down Sight speed slowed from 235ms to 245ms
    • BR/RES Only
      • Bullet Velocity decreased from 930m/s to 900m/s

SMGs

  • Carbon 57
    • All modes
      • Maximum Damage Range damage reduced from 35 to 34
      • Maximum Damage Range range reduced from 0 - 13.8m to 0 - 12.4m
      • Medium Damage Range 1 damage reduced from 31 to 30
      • Medium Damage Range 1 range reduced from 13.8 - 23m to 12.4 - 21.5m
      • Minimum Damage Range reduced from >23m to >21.5m
      • Headshot multiplier decreased from 1.2x to 1.13x 
    • BR/RES Only
      • Fabricator Mag
        • Now has a one-second delay between firing and refilling ammo
  • Dravec 45
    • All modes
      • Maximum Damage Range damage reduced from 47 to 46
      • Maximum Damage Range range reduced from 0 - 13.5m to 0 - 12.8m
      • Medium Damage Range 1 damage reduced from 41 to 40
      • Medium Damage Range 1 range reduced from 13.5 - 23m to 12.8 - 22m
      • Minimum Damage Range reduced from >23m to >22m
  • REV-46
    • BR/RES Only
      • Headshot multiplier increased from 1.2x to 1.3x
      • Aim Down Sight speed improved from 165ms to 160ms
  • Sturmwolf
    • All modes
      • Maximum Damage Range increased from 45 to 47
      • Medium Damage Range 1 increased from 41 to 42
      • Aim Down Sight speed improved from 170ms to 160ms
  • VST
    • All modes
      • Medium Damage Range 1 increased from 13.6 - 22m to 13.6 - 22.5m
      • Minimum Damage Range increased from >21m to >22.5m

Marksman Rifles

  • Swordfish A1
    • Burst Fire Delay increased from 280ms to 300ms.
    • MFS Penta Burst Mod
      • Recoil increased, especially First Shot Recoil
      • Reduced Burst Fire Delay improvement from 20% to 10%

Black Ops Royale

New Ground Loot Weapons:

  • FG42 Assault Rifle
    • Archetypes:
      • CQB
      • Recon.
    • Replaces the EGRT-17 
  • Gremlin SMG
    • Archetypes:
      • Burner
      • Stalker
    • Replaces the Ryden 45k

New Exotics:

  • MK35 ISR
    • Replaces the EGRT-17 exotic 
  • VST
    • Replaces the MPC-25 exotic

Gulag Weapons

  • MPC-25 replaces the Rev-46
  • Gremlin replaces the Sturmwolf 45
  • Kogot-7 replaces the VST

Default Loadout Adjustments

  • Enforcer
    • FG-42 replaces the MK-35
    • Gremlin replaces the VST
  • Infiltrator
    • AN-94 replaces the Voyak KT-3 

Bug Fixes

  • Fixed an issue where the Mangler in Black Ops Royale wasn’t dropping all of his intended loot items on death.
  • Fixed an issue where bots in Black Ops Royale could drop unupgradable weapons.
  • Fixed an issue where Classified Weapons could have a broken name.
  • Fixed an issue with the Ryden 45k Apex Sweeper Attachment using the incorrect ammo type.
  • Fixed an issue where the map icon in the matchmaking queue for Rotation playlists could incorrectly change to a different map.
  • Fixed an issue where the CBRS-3 could rechamber too early after swapping weapons and then reloading.
  • Fixed an issue where voice lines did not play when a Fire Sale began or ended in Battle Royale matches.
  • Fixed an issue where players would not regenerate health while in the Gulag.
  • Fixed an issue where players could occasionally be unable to go prone during combat.
  • Fixed an issue where restricted attachments could appear on ground loot weapons in Ranked Play matches.
  • Fixed an issue where the PPSH-41 SMG could appear locked and missing from the Armory, preventing players from unlocking it.
  • Fixed an issue where completing the Champion's Quest mission and successfully launching the missile would not always award players a win.
  • Fixed a rare issue where teams could be brought back by a Jailbreak as a match was ending.
  • Fixed an issue with the MFS Deltacell Bulk Mag causing unintended damage falloff at range.
  • Fixed an issue causing the Ryden 45k iron sights to misalign when firing while aiming down sights under certain conditions.
  • Fixed an issue causing arm visuals to appear offset from their intended position when swimming with dual-wielded weapons.
  • Fixed an issue where custom reticles were not displaying correctly on the Millimeter Scanner, Kepler Ultra 4x, and LTI Target Finder v.2. 

READ MORE: 5 Things I Want to See in Call of Duty: Modern Warfare 4

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