With Season 2026 Act 1 of Valorant still underway, patch 12.02 is coming to bring some changes. Now that the patch notes have been posted, we know that some changes are coming to both Harbor and Reyna.
Even though the controller recently received a rework, the new patch comes in and buffs most of his abilities. Reyna is on the other side of the coin, as she only received nerfs. We have all the details about the new update, so you can check them out before jumping back into the game.
When Does Valorant Patch 12.02 Come Out?
Patch 12.02 for Valorant is scheduled to release on Tuesday, February 3, or Wednesday, February 4, depending on the region you play.
The patch will roll out on Tuesday at 6:00 AM PT for North America, LATAM, and Brazil servers. European players will have to wait a bit more, as the rollout is scheduled to begin on Wednesday at 4:00 AM GMT.
Patch Notes
Here are the complete patch notes that were posted on the game's official website:

All Platforms
Agent Updates
- Certain Agent ability deployables can now be concussed.
- Gekko’s Wingman
- Skye’s Seekers
- Raze’s Boom Bot
- Harbor
- Cove
- Cooldown decreased 40s >> 30s
- Smoke duration increased from 15s >>> 19.25s
- Health increased from 500 to 680
- Harbor now re-equips his gun faster after activating Cove
- Storm Surge
- Storm Surge now plays audio in world if enemies are hit
- High Tide
- Wall height increases 6m >> 8m
- Max wall length increased from 50m to 60m
- Reckoning
- Wave speed increased by 25%
- Can now re-use the ultimate to stop it in place for 7s.
- Cove
- Reyna
- Soul Orbs (Passive)
- Duration in world decreased from 4s >> 3s
- *The ability description had incorrectly listed the duration at 3s while they were lasting 4s. The duration now accurately matches the description.
- Duration in world decreased from 4s >> 3s
- Devour
- Overheal applied by Devour is now temporary and lasts 10s
- Healing applied while in Empress is still permanent
- Empress
- Ult points increased 6 >> 7
- Soul Orbs (Passive)
General Updates
- Adjusted the appearance of the Social Panel
Gameplay Systems Updates
- UI damage indicators now display for objects that take damage while controlled by a player (i.e. Skye’s Trail Blazer, Tejo’s Stealth Drone, etc)
Player Behavior Updates
- Behavior Standing
- We made some tweaks to what shows up and when to make things more clear. You’ll no longer see an XP/AP Denial under Active Interventions when you leave a Deathmatch.
Bug Fixes
- Cosmetics
- A visual bug with the gold VFX trail on the Champions 2021 Karambit is now fixed!
- Gameplay Systems
- Fixed an issue where player names were misaligned in the Combat Report
- Modes
- All Random One Site
- Hot Fixed a bug where players selected loadouts would reset in certain disconnect scenarios.
- Fixed a bug where certain Agents would drop Ult Orbs when they shouldn’t.
- Fixed an issue where glass breaking audio would play in an out of bounds area on Ascent.
- Fixed a bug where text would overrun on the Next Random Agent UI in certain localizations.
- All Random One Site
PC Only
Bug Fixes
- Agent
- Fixed bugs where ability HUDs were missing in replays for Brimstone, Clove, Omen, and Tejo.
- Fixed a bug where Vyse’s Shear was sometimes destroying Gekko’s Thrash, Skye’s Trailblazer, Sova’s Owl Drone, and Tejo’s Stealth Drone instead of pushing them aside.
- Fixed a bug where Cypher's Spycam dart could hit players in unexpected locations when going through the Bind teleporters
- Fixed a bug where Harbor’s Reckoning VFX indicator lines were not lined up with the hit box.
- Fixed a bug where Harbor’s Reckoning SFX would persist between rounds
- Fixed a bug where in Team Deathmatch, Clove’s Pick-Me-Up overheal would sometimes not give health when Clove died previously with the buff active.
- Fixed a bug where Tejo’s Stealth Drone could ride on various projectiles.
- Fixed a bug for Coaches and Observers where Tejo’s Armageddon targeting cursor could go outside of the ability map UI.
- Fixed a bug for Coaches and Observers where Brimstone’s Sky Smoke and Orbital Strike map UI would not render when swapping to Brimstone’s perspective.
- Fixed a bug for Coaches and Observers where equipping Omen’s From The Shadows would cause the ability map UI to linger into the next round.
- Fixed a bug for Coaches and Observers where Agents with an ability map UI would repeatedly play their equip animation when switching to their POV.
Console Only
Bug Fixes
- Agent
- Fixed a bug where the ascender highlights could become permanently visible on a player if they tried to use both ascenders at once on Split.
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