Overwatch Reign of Talon Season 4 Mid-Season Patch Notes: Hero Changes and More

The mid-season refresh is here!

overwatch-dmon-and-dva-posing-together
overwatch-dmon-and-dva-posing-together

  • Primary Subject: Overwatch Season 4 Mid-Season Patch Notes
  • Key Update: The mid-season patch for Overwatch Reign of Talon Season 4 will drop soon, and here is what we know before the patch notes are out.
  • Status: Confirmed
  • Last Verified: September 7, 2026
  • Quick Answer: The mid-season update for Overwatch Reign of Talon Season 4 will add the new Le Sserafim skins, more shop skins, and will probably bring some hero changes.

We have reached the mid-season of Overwatch Reign of Talon Season 4, which means a new update has now rolled out for everyone. Blizzard released the respective notes, detailing all the changes and new additions.

Before you jump back into the action or if you have questions about the changes, here are all the details about the update to get you up to speed.

When Does the Overwatch Reign of Talon Season 4 Mid-Season Start?

The mid-season patch for Overwatch Reign of Talon Season 4 is scheduled to drop on Tuesday, September 8, at 11:00 AM PT. Here are the respective release times for each time zone:

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Credit: Blizzard Entertainment
  • September 8
    • 11:00 AM PT
    • 1:00 PM CT
    • 2:00 PM ET
    • 7:00 PM BST
    • 8:00 PM CEST
  • September 9
    • 4:00 AM AEST

PC players can already preload this update through the Battle.net launcher, allowing them to play as soon as the patch rolls out.

Mid-Season Patch Notes

These are the mid-season patch notes for Overwatch Reign of Talon Season 4 that were posted on the game's official website:

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Credit: Blizzard Entertainment

Hero Updates

Tank

D.Mon

  • Armor reduced from 325 to 300. (6v6)
  • Plasma Saber
    • Damage reduced from 65 to 60.
  • Power Barrier
    • Cast time decreased from 0.065s to 0.016s.
    • Notches on side of shield reduced in size.
  • Call Mech
    • Transformation duration has been reduced from 1.95 to 0.95 seconds.
    • A new first-person bootup animation lasting 1 second has been added.
  • Portable Fusion Repeater
    • Spread reduced from 2 to 1.75 degrees.
    • Minimum falloff range reduced from 30 to 20 meters.

D.Va

  • Mech base health increased from 175 to 200. (5v5)

Domina

  • Ultimate Cost reduced by 6%.

Mauga

  • Base armor reduced from 150 to 125.
  • Chainguns
    • Maximum spread when firing a single gun reverted from 1.5 to 1 degree.
    • Maximum spread when firing both guns increased from 4 to 5 degrees.
    • Damage falloff minimum range when firing both guns reduced from 15 to 10 meters.

Winston

  • Barrier Projector
    • Cooldown reduced from 12 to 10 seconds. (5v5)
    • Duration reduced from 8 to 7 seconds.

Wrecking Ball

  • Adaptive Barrier – Major Perk
    • Duration reduced from 1.5 to 1 second.

Zarya

  • Particle Barrier
    • Cooldown increased from 11 to 12 seconds. (5v5)

Damage

Anran

  • Dancing Blaze
    • Reduced the amount of visual effects enemies see when impacted by Dancing Blaze.
  • Vermillion Revival
    • Cast time reduced from 3 to 2.5 seconds.

Freja

  • Relentless Barrage – Minor Perk
    • Refunded automatic bolts reduced from 8 to 5.
  • Revdraw Crossbow
    • Damage reduced from 30 to 28.
  • Take Aim
    • Explosive Bolt explosion damage reduced from 80 to 75.
    • Explosive bolt impact sound effects reduced.

Junkrat

  • Nitro Boost – Minor Perk
    • Bonus speed reduced from 125% to 100%.
  • Concussion Mine
    • Cooldown reduced from 8 to 7 seconds.

Sierra

  • Helix Rifle
    • Weapon projectile speed increased from 90 to 120.
    • Damage reduced from 9 to 8.5.
  • Tracking Shot
    • Damage reduced from 9 to 8.5.
  • Tremor Charge
    • Cooldown reduced from 8.5 to 7 seconds.

Symmetra

  • Teleporter
    • Placement range reduced from 30 to 25 meters.
    • Teleport reuse cooldown increased from 1 to 1.25 seconds.

Torbörn

  • Anchor Bolts – Major Perk
    • Deploy turrets increased throw range reduced from 50% to 25%.
  • Rivet Gun
    • Secondary fire spread reduced from 4.5 to 4 degrees.

Vendetta

  • Palatine Fang
    • Initial Swing delay reduced from 0.3 to 0.15 seconds.
    • Horizontal swing duration reduced from 0.25 to 0.2 seconds.
    • Combo link duration increased from 0.75 to 0.9 seconds.
  • Whirlwind Dash
    • Recovery increased from 0.5 to 0.75 seconds.
  • Sundering Blade
    • Recovery increased from 0.2 to 0.5 seconds.
    • Camera pitch is no longer fully locked during the slash.

Widowmaker

  • Take Aim
    • Updated Widowmaker's Take Aim charge sound effects for the default, Mythic, and Hello Kitty weapons. These sound effects now increase in intensity when the charge level is above 50%.

Support

Baptiste

  • Immortality Field
    • Unkillable health threshold increased from 20% to 25%.
    • Cooldown reduced from 22 to 20 seconds.
    • Health increased from 125 to 150.

Brigitte

  • Health reduced from 200 to 175.
  • Armor increased from 50 to 75.

Jetpack Cat

  • Increased sound priority and volume of base movement and Frenetic Flight.
  • Biotic Pawjectiles
    • Damage and healing per projectile reduced from 4.5 to 4.
  • Lifeline
    • Stuns and mobility locking effects on a carried target now disconnect Lifeline.
    • Allies now automatically accept Lifeline when over a death plane.

Kiriko

  • Healing Ofuda
    • Projectile travel speed reduced from 24 to 18 meters per second.
    • Maximum seeking range reduced from 35 to 30 meters.
  • Protection Suzu
    • Phased out invulnerability duration reduced from 0.65 to 0.5 seconds.
    • Explosion radius reduced from 5 to 4 meters.

Wuyang

  • Restorative Stream
    • Regeneration rate increased from 12.5% to 15% per second.
    • Line of sight timeout reduced from 5 to 3 seconds.

Stadium Updates

Tank

D.Va

  • MEKA Ejector - Power
    • Ultimate Charge cost reduction increased to 60% (Up from 50%).

Junker Queen

  • Cut 'Em Gracie - Power
    • Return damage reduced to 30 (Down from 40).

Damage

Genji

  • Laceration - Power
    • Cooldown reduction per target increased to 2.5s (Up from 2s).

Vendetta

  • Apex Bloodlust - Power
    • Lifesteal per stack reduced to 4% (Down from 5%).

Support

Ana

  • Falconer - Power
    • Attack speed bonus increased to 50% (Up from 30%).
    • Ultimate Charge gain reduced to 10% (Down from 25%).

Jetpack Cat

  • Territorial - Power
    • Damage reduced to 20% of healing (Down from 30%).

Bug Fixes

General

  • Fixed a bug where Battlepass XP was not granted for Stadium Quick Play Matches.
  • Fixed a bug with the "Solus Victorem 2026 Finals" Spray.
  • Fixed a bug where the kill feed would sometimes be out of order.
  • Fixed several issues with the After Match Rewards summary.
  • Fixed several issues with the ping system.
  • Removed the High Precision Mouse Input setting, as the problem it was built to solve has now been addressed through other means. The setting's removal does not change how mouse input functions in-game.

Heroes

Mercy

  • Fixed an issue causing Mercy's Flash Heal ability to not be counted for the "Support Ability Mastery" or "Master of Life and Death" daily challenges.

D.Mon

  • Fixed an issue with the "Toggle Boosters" setting.

Maps

  • Fixed a bug with the Black Forest map. It is now re-enabled.

Stadium

  • Fixed an issue where Mercy's Sympathetic Recovery passive wasn't properly working in Stadium.
  • Fixed an issue where Cut 'Em Gracie would sometimes pull targets not stuck by the blade.

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