- Primary Subject: Battlefield 6 & REDSEC
- Key Update: Patch 1.2.3.5 introduces vital quality-of-life improvements, addressing camera desynchronization, progression XP bugs, and UI clarity for REDSEC.
- Status: Confirmed
- Last Verified: May 5, 2026
- Quick Answer: The Battlefield 6 1.2.3.5 update fixes stance-transition desync, Assault class XP bugs, and improves REDSEC readability. It is available to download on all platforms now.
A new patch update has dropped for Battlefield 6 and REDSEC.
Since the game's launch in 2025, developers have been releasing community updates to keep the player base in the know on what's to come. Most recently, EA and Battlefield Studios released patch notes for update 1.2.3.5, which has just gone live.
Here's everything to know about the update.
Battlefield 6 Update Includes Progression Updates and More
Battlefield 6 has introduced update 1.2.3.5. This update brings QOL improvements across Multiplayer and REDSEC's Battle Royale. The update is available now across all platforms.

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The update includes major changes such as stability fixes, progression improvements, and UI adjustments.
Here are the full patch notes for Battlefield 6 update 1.2.3.5:
Major Updates for 1.2.3.5
- Improved gameplay stability and camera presentation, including better netcode synchronization between first-person and third-person stance transitions.
- Updated progression and front-end presentation across Operation Augur, with improvements to squad naming, vehicle naming, and bot redeploy logic.
- Refined REDSEC flow and readability with updates to Battle Royale lobby information, spectating controls, Gauntlet presentation, and post-revive weapon visuals.
CHANGELOG
PLAYER:
- Corrected an issue where desynchronized stance transitions between first-person and third-person cameras could contribute to some instances of players appearing to die behind cover.
- Corrected an issue where the game could become unresponsive when resuming from a suspended state during active gameplay.
- Various crash and stability fixes.
PROGRESSION:
- Corrected an issue where using the third weapon slot as Assault could grant XP toward your Primary Weapon instead of the weapon in hand.
UI & HUD:
- Corrected an issue where the “Game Started” UI could be missing when joining Operation Augur after the match had already begun.
- Updated the End of Round screen in Operation to correctly include the Battle Pass tab.
- Updated the in-game names for the NATO and PAX Dirt Bikes.
- Updated the name shown for the Strix Raiders squad icon.
- Updated the short name shown for the NATO Traverser Mark 2 in the vehicle customization screen.
AI:
- Improved bot logic to reduce unnecessary redeploying.
REDSEC
PLAYER:
- Corrected an issue where pressing “A” and “D” while spectating would cycle between enemy players instead of “Q” and “E”.
UI & HUD:
- Corrected an issue where the camera could clip beneath the vehicle when switching to the middle seat of the Armored Transport in Gauntlet.
- Corrected an issue where the DMR mesh could disappear after a player was revived from a DBNO state.
- Corrected an issue where weapon models could become invisible while customizing during the Gauntlet briefing.
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