Warzone Season 3 Patch Notes: Avalon Adjustments and Many Bug Fixes

warzone-bo7-season-3-avalon-helicopter

warzone-bo7-season-3-avalon-helicopter
  • Primary Subject: Warzone Season 3 Patch Notes (2026)
  • Key Update: The Season 3 update for Warzone is dropping soon, and the developers have shared the complete patch notes.
  • Status: Confirmed
  • Last Verified: April 1, 2026
  • Quick Answer: The patch notes for the Season 3 update of Warzone list bug fixes, weapon changes, minor changes to Avalon, and more.

Season 3 is around the corner for Black Ops 7 and Warzone, and the patch notes for the respective updates have been released. Apart from listing everything new, the notes detail other background changes like weapon tuning, bug fixes, and even some changes to the Win Streak camos feature.

While we wait for the patch and the season to go live, here is a summary of the patch notes for the upcoming season, so you can get up to speed.

When Does Black Ops 7 and Warzone Season 3 Start?

Season 3 of Black Ops 7 and Warzone is scheduled to begin on Thursday, April 2. The patch will go live at 9:00 AM PT (5:00 PM BST) across all regions and platforms.

black-ops-7-warzone-ion-core-scorestreak-plaza
expand image
Credit: Activision

The preload for PC players is now available through the Battle.net launcher, with the size being around 40 GB. Console players can preload the update just a few hours before its release.

Patch Notes

Excluding everything that was revealed through the roadmap and the marketing posts, here are the patch notes for Warzone Season 3:

General

  • File Management UI
    • Streamlined the layout of the “Manage Files” screen on console to display a single tab per game, listing all content in one place for easier navigation and a clearer overview of installed packages.
  • Motion Sickness Reduction Preset
    • Renamed the “Motion Reduction Preset” to better reflect its purpose.
    • Updated the preset to include the Dot Grid overlay (Standard, 60% opacity, Regular), a setting shown to help reduce motion sickness symptoms for some players.
    • Additional related settings can be adjusted for further customization.

Maps

Adjusted

Avalon

warzone-avalon-season-3-changes
expand image
Credit: Activision
  • Terrain & Water Traversal
    • As previously announced, new landmasses, sandbar crossings, ziplines, and boats have been added to improve traversal options across coastal areas and increase route variety.

Verdansk

  • Stadium: Activate Bay Gates
    • The number of required breakers has been reduced from 10 to 5.

Warzone General

Achievement Rewards

  • Win Streaks
    • Black Ops Royale now has a dedicated Win Streak track.
    • Win Streak rewards have been updated for Season 03. As a reminder, the prior rewards for Season 02 are no longer obtainable.
    • Black Ops Royale
      • 10 Consecutive Wins – Blossom Anew Static Camo
      • 25 Consecutive Wins – Sakura Animated Camo
    • Battle Royale
      • 10 Consecutive Wins – Superstructure Static Camo
      • 25 Consecutive Wins – Cosmic Web Animated Camo
    • Resurgence
      • 30 Consecutive Wins – Stardust Static Camo
      • 50 Consecutive Wins – Astronomic Animated Camo

Private Match

Season 03 introduces improvements that enhance lobby control, post-match flow, and clarity for competitive and community play.

  • Persistent Lobbies
    • Private match lobbies will no longer automatically disband after a match ends.
    • Players can remain in the same lobby to queue into subsequent matches together.
  • Match Code Visibility
    • Hosts can toggle the visibility of the private match join code at any time.
    • Codes are hidden by default when a lobby is created to improve privacy and control.
  • Squad Name Editing
    • Players can update their squad name during private matches.
    • Updated names are reflected across the entire lobby for all participants.
  • Gamertag Obscuring
    • Hosts can enable a setting that anonymizes player identities across the lobby.
    • Randomized aliases will appear in both the killcam and kill feed.
  • End-of-Match Scoreboard
    • The scoreboard has been expanded to include more detailed stat tracking.
    • A per-squad breakdown view allows players to inspect individual performance across teams.

Ranked Play

Adjusted

  • Restrictions
    • The following items have been restricted in Ranked Play:
      • Akimbo Attachment
      • Nembus Sticky Launcher
      • Vulture Underbarrel Attachment
      • Explosive Crossbow Attachment
      • Bunker Buster Killstreak
      • Deadeye Drone Killstreak
      • Flashpoint Public Event
      • Classified Weapon Public Event

Movement

  • Wingsuit Keyboard & Mouse Controls
    • Wingsuit controls on keyboard and mouse have been updated to better match controller behavior.
    • Forward input now allows for smoother lift and sustained glide rather than immediate velocity loss, enabling more consistent traversal.
  • Wingsuit Close Surface Behavior
    • When attempting to deploy a wingsuit too close to a surface, the parachute will now deploy instead.
    • The on-screen prompt will update to “Deploy Parachute” in these situations to reflect the change.

Loot and Economy

Black Ops Royale

  • Exotic Weapons
    • New exotic weapons will begin appearing in-season and will continue to expand in future updates.
  • Ground Loot Weapons
    • The Swordfish A1 has been added with Scout and Widow builds.
    • The MXR-17 has been replaced with the Voyak KT-3 featuring Covert and Recon builds.
    • The M15 MOD 0 has been replaced with the MK35 ISR with Covert and Recon builds.
    • The Kogot-7 has been replaced with the VST with Burner and Stalker builds.
  • Weapon Builds
    • Mantis Submachine Gun builds now use the FANG HoverPoint ELO optic in place of the 2x optic.

Battle Royale and Resurgence

  • Loot
    • The following items have been removed from the loot pool: 
      • Concussion Grenade
      • Thermite
      • Recon Drone
      • Care Package
      • The following items have been added: 
      • Grappling Hook
      • Molotov
      • Deployable Buy Station
      • RC-XD
  • Weapon Spawn Rates
    • Light Machine Gun spawn rates have been reduced by 7%.
    • Assault Rifle, Submachine Gun, and Sniper spawn rates have each been increased by 2%.
    • Shotgun spawn rates have been increased by 1%.
  • Weapon Pool
    • The Shadow SK has been replaced by the VS Recon.
  • Buy Station
    • Smoke Bombardment has been added for $4000.
    • Grappling Hook has been added for $500.
  • High Value Loot Zones
    • Verdansk
      • Launch Pad
      • Stadium
      • Quarry
    • Avalon
      • High Value Loot Zones are now randomized each match.
      • One POI from each pool will be selected per match:
        • Trinity Stadium, Fort, or Casino
        • Car Factory, Heliport, or Old Arsenal
        • Winery, Colosseum, or Resorts
  • Death Tax
    • Adjustments have been made to how Cash is distributed upon elimination.
    • Battle Royale
      • Players now keep 50% of their Cash
      • 40% is dropped on death
      • 10% is removed via Death Tax
    • Resurgence
      • Players now keep 50% of their Cash
      • 30% is dropped on death
      • 20% is removed via Death Tax
    • Previously, players would keep 50% and drop 50% of their Cash across both modes.
  • Contract Multiplier
    • Each contract completion now grants 20%, reduced from 30%.
    • The maximum bonus has been reduced from 150% to 100%.

Perks

  • Berserker
    • Added subtle visual and audio feedback when the perk is active.
  • Momentum
    • Jump ADS speed has been reduced by 30%.
    • Slide ADS speed has been reduced by 30%.
  • Hunter
    • Activating a UAV now reveals enemy heading direction to squadmates.

Weapons

Weapon Adjustments

Assault Rifles

  • DS20 Mirage
    • All modes
      • Maximum Damage Range increased from 0 - 30m to 0 - 36m
      • Medium Damage Range 1 increased from 30 - 55m to 36 - 60m
      • Minimum Damage Range >55m to >60m
      • Arm and Hand multipliers increased from 1x to 1.2x
      • Aim Down Sight speed improved from 240ms to 230ms
    • BR/RES
      • Griffon Reserve Extended II
        • Reload Speed Improved by 10%
      • 18.9" Westerlies Barrel
        • Mid 1 Damage Range benefit improved from 35% to 40%
  • M15 Mod 0
    • Increased View Kick and Gun Kick strength and deviation by approximately 5%.
  • MXR-17
    • Maximum Damage Range increased from 0 - 35m to 0 - 40m
    • Medium Damage Range 1 damage increased from 41 to 42
    • Medium Damage Range 1 range increased from 35 - 52m to 40 - 55m
    • Minimum Damage Range increased from >52m to >55m
    • Lower Arm and Hand multipliers increased from 1x to 1.07x
    • Aim Down Sight speed improved from 245ms to 235ms
    • Rhodes Drum Mag
      • Reload Speed Improved by 10%
    • MXR-17 ANVL Conversion
      • Final (slowest) Fire Rate improved from 333RPM to 400RPM.
      • The number of bullets it takes to reach final Fire Rate increased from 18 to 22.
      • Time it takes for Fire Rate to fully reset to its starting value improved from 370ms to 240ms.
  • Voyak KT-3
    • Maximum Damage Range reduced from 40 to 30
    • All modes
      • Bullet Velocity reduced from 915m/s to 890m/s
      • Horizontal Recoil Increased by 8%
    • BR/RES
      • 17.6" LTI Grav-4 Barrel
        • Recoil Control benefit reduced from 20% to 15%
      • V-Last Control Pad
        • Recoil Control benefit reduced from 30% to 20%
      • Contorso Pad
        • Recoil Control benefit reduced from 25% to 15%
  • X9 Maverick
    • All modes
      • Aim Down Sight speed improved from 245ms to 235ms
    • BR/RES
      • 14.9" Tourville Sprint Barrel
        • Mid 1 Damage Range benefit improved from 35% to 40%
      • Monolithic Suppressor
        • Bullet Velocity benefit improved from 20% to 25%
        • Damage Range benefit improved form 12% to 18%
      • Bolt Carrier
        • Now also improves Burst Fire Cooldown by 6%.
        • Recoil penalties increased.

SMG

  • Carbon 57
    • Hammer Platoon Pad
      • Aim Down Sight movement speed benefit improved from 19% to 25%    
    • Oberon Tactical Pad
      • Aim Down Sight speed benefit improved from 12% to 18%
    • 8.5" VAS Radiant Barrel
      • Aim Down Sight speed benefit improved from 14% to 20%
    • 8.6" Orbital Light Barrel
      • Aim Down Sight speed benefit improved from 14% to 22%
  • Dravec 57
    • BR/RES
      • Increased horizontal recoil by approximately 5%.
  • Kogot-7
    • Cinder Stock
      • Aim Down Sight speed benefit improved from 11% to 18%
    • EMT3 Radix Stock
      • Aim Down Sight speed penalty reduced from 19% to 6%
      • Aim Down Sight movement speed penalty reduced from 12% to 5%
    • Malaise-64 Stock
      • Aim Down Sight speed penalty reduced from 13% to 5%
    • 11.7" Cinerous Barrel
      • Aim Down Sight speed benefit improved from 10% to 16%
      • Aim Down Sight movement speed penalty reduced from 6% to 4%
    • Balter Control Grip
      • Vertical Horizontal Recoil Control benefit reduced from 8% to 6%
      • First Shot Recoil Control benefit reduced from 60% to 55%
    • 3mW Motion Laser
      • Recoil Stabilization reduced by approximately 5%
    • EAM Steady-90 Grip
      • Horizontal Recoil Control benefit reduced from 20% to 15%
    • VAS Drift Lock Foregrip
      • Horizontal Recoil Control benefit reduced from 30% to 24%
    • Vitalize Handstop
      • Horizontal Recoil Control benefit reduced from 20% to 17%
  • Razor 9mm
    • All modes
      • Maximum Damage Range reduced from 0 - 13m to 0 - 12.2m
      • Medium Damage Range 1 damage reduced from 27 to 25
      • Medium Damage Range 1 range reduced from 13 - 21m to 12.2 - 21m
      • Slide to Fire time improved from 360ms to 350ms
      • Dive to Fire Time improved from 440ms to 430ms
    • BR/RES
      • Wildfire
        • Now reduces Hip Spread while sprinting by 15%.
  • RK-9
    • All Modes
      • Slide to Fire Time improved from 320ms to 310ms
      • Dive to Fire Time improved from 400ms to 390ms
    • BR/RES
      • Enhanced Cycle System
        • Damage Range penalty reduced from 20% to 10%
        • Vertical Recoil penalty reduced from 20% to 10%
        • Horizontal Recoil penalty reduced from 25% to 12%
  • Ryden
    • All Modes
      • Headshot multiplier decreased from 1.18x to 1.14x
      • Upper Torso multiplier decreased from 0.95x to 0.92x
      • Lower Torso multiplier decreased from 0.95x to 0.88x 
      • Slide To Fire Time improved from 340ms to 330ms
      • Dive to Fire Time improved from 420ms to 410ms
    • BR/RES
      • Horizontal Recoil increased by 8%

Shotgun

  • Echo 12
    • Echo 12 Backlash
      • Reduced detonation delay after bounce from 200ms to 150ms

LMGs

  • BO7 LMGs
    • We’ve improved handling and mobility across LMGs to help them better compete with other weapon classes and feel less like a slow, restrictive choice.
  • MK.78
    • All Modes
      • Sprinting Speed increased from 6.8m/s to 7m/s
      • Firing ADS movement speed penalty reduced from 30% to 25%
    • BR/RES
      • Reload Speed improved by 12%
  • Sokol 545
    • All Modes
      • Sprinting Speed increased from 6.8m/s to 7m/s
      • Firing ADS movement speed penalty reduced from 20% to 17.5%
    • BR/RES
      • Reload Speed improved by 12%

Marksman Rifles

  • M34 Novaline
    • Fire Rate within the burst improved from 600RPM to 750RPM
  • M8A1
    • Bolt Carrier
      • Now improves Burst Fire Delay by 6%
  • Swordfish A1
    • All Modes
      • Sprint To Fire Time increased from 230ms to 240ms
      • Tac Sprint to Fire Time increased from 360ms to 270ms
      • Slide to Fire Time increased from 430ms to 440ms
      • Dive to Fire Time increased from 510ms to 520ms
    • BR/RES
      • Adept Skiff Stock
        • Reduced Movement Speed improvement by 0.1m/s
        • Reduced Crouch Movement Speed improvement by 0.2m/s
        • Slightly reduced Sprinting Movement Speed improvement
      • Modus-R Underbarrel
        • Slightly reduced Sprinting Movement Speed improvement

Launcher

  • A.R.C. M1
    • Assault Frame
      • Aim Down Sight movement speed benefit increased from 50 to 70
      • Charge Time reduced from .5s to .45s

Gulag Weapons

  • Sturmwolf 45 replaces the Dravec 45
  • VST replaces the Kogot-7

Default Loadout Adjustments

  • Enforcer
    • MK35 ISR replaces the Voyak KT-3
    • VST replaces the REV-46
  • Infiltrator
    • Voyak KT-3 replaces the Maddox RFB

Bug Fixes

Gameplay

  • Fixed an issue where the final squad in a Casual playlist was unable to win because a bot was not properly removed from the match.
  • Fixed an issue where the match would not end after the final player was eliminated.
  • Fixed an issue that caused the Berserker Perk reload speed bonus to not apply correctly.
  • Fixed an issue where players could receive placement credit without meeting requirements.
  • Fixed an issue where players could remain outside the combat area without dying on Haven’s Hollow.
  • Fixed an issue where players could become stuck when sliding into specific geometry on Rebirth Island.
  • Fixed an issue where the JOKR launcher missile would disappear before impact, causing inconsistent visuals and damage feedback.
  • Fixed an issue where players could move Loadout Drop crates using a Breacher Drone.
  • Fixed an issue where players could spawn as an unintended character (Rhino) instead of their selected Operator.
  • Fixed an issue where the spectator camera could move underneath the map after elimination.

Weapons

  • Fixed an issue where weapon attachments would not apply in-game after prestiging a weapon.
  • Fixed an issue where a restricted Conversion Kit attachment could be removed while its associated magazine remained equipped, causing visual and gameplay inconsistencies.
  • Fixed an issue where weapon loot cards could display incorrect icons (e.g., fists instead of the weapon type).

Contracts and Progression

  • Fixed an issue where Scavenger Contracts did not reward an Armor Satchel upon completion in Resurgence matches.
  • Fixed an issue where Scavenger Contract crates could spawn in unreachable locations, preventing completion.
  • Fixed an issue where the ‘Thermal Breach’ camo challenge did not properly track completion requirements.
  • Fixed an issue where Progress Hub Easter Egg rewards were not granted despite checklist completion.

UI/UX

  • Fixed an issue where the After Action Report (AAR) could display 0 XP earned incorrectly.
  • Fixed an issue where players could be kicked from the Loadout menu when rapidly switching weapon categories.
  • Fixed an issue where the map information widget displayed blank or overlapping elements when hovering certain playlists.
  • Fixed an issue where exotic weapon splash notifications were missing proper UI icons.
  • Fixed an issue where weapon upgrade path UI did not display correctly when inspecting certain weapons.
  • Fixed an issue where the Last Stand UI displayed incorrect health values in Black Ops Royale.
  • Fixed an issue where a Trauma Kit incorrectly displayed as already equipped.
  • Fixed an issue where the enemy UAV minimap border appeared with lower-than-intended opacity.

 Audio

  • Fixed an issue where pickup audio would repeatedly play during Resurgence infil.
  • Fixed an issue where the Smoke Screen killstreak VO could be heard at unintended distances across the map.
  • Fixed an issue where contract audio could play during the exfil cutscene.

Maps and Environment

  • Fixed an issue where Easter Egg bunker monitors appeared blank on Rebirth Island.
  • Fixed an issue where map geometry allowed players to access unintended areas or become stuck.

End-of-Match/Flow

  • Fixed an issue where the Winner’s Circle could display a black screen or fail to show Operators after a match.
  • Fixed an issue where the Final Killcam did not display correctly when the final elimination involved a vehicle.

You can purchase a copy of Black Ops 7 using this link if you are based in the USA, or this link for anyone based in the UK.

For more Call of Duty content, stick with us here at Gfinityesports.com, the best website for all things gaming.