Diablo 4 Is Thriving, So Diablo 5 Is (Hopefully) In The Cards

Diablo 4 outlived the idea of Diablo 5… for now.

DIablo 4
DIablo 4

  • Primary Subject: Diablo 4 (Blizzard post-launch performance and future outlook)
  • Key Update: Re-evaluating Diablo 4’s continued success shows that Blizzard’s long-term expansion strategy has turned it into a consistently growing live-service RPG, strengthening its position within Xbox’s studios division.
  • Status: Opinion
  • Last Verified: August 14, 2026
  • Quick Answer: I think Diablo 4’s strong financial performance and sustained post-launch growth suggest it is no longer just a launch-era success, but a long-term platform that Blizzard is actively expanding rather than replacing with a sequel.

Diablo 4 is apparently doing very, very well for Blizzard. According to internal emails obtained by Windows Central, Blizzard President Johanna Faries told staff that the company ended FY26 as the "top-performing studio" within Xbox's studios division.

It was also Blizzard's third-highest fiscal year for top-line revenue, while FY25 and FY26 marked its first back-to-back years of growth since FY17.

Faries specifically credited Overwatch and Diablo 4: Lord of Hatred with driving "exceptional performance," which tells me quite a lot about where Diablo currently sits in Blizzard's priorities.

The timing is almost funny considering Lord of Hatred only launched in April and Diablo 4 has just added another region, more story content and two new classes.

This is hardly a game being quietly ushered towards retirement. Meanwhile, Windows Central also reports that work on the next main Diablo project is progressing.

Nobody has announced Diablo 5, and I certainly don't expect Blizzard to start talking about it while Diablo 4 still has plenty of life left. But given where the series currently stands, I'd be more surprised if a fifth numbered game wasn't somewhere in Blizzard's future.

Has Diablo 4 Become Too Successful Not To Get A Sequel?

Making money is one thing; remaining worth the upkeep is another, and Diablo 4 seems to have managed both.

Diablo 4
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Credit: Blizzard

The 2023 launch was enormous, but the months afterwards exposed plenty of problems with its endgame, itemization and seasonal structure.

There were points where it felt as though Blizzard was discovering what Diablo 4 should be at roughly the same time we were (which isn't ideal when you've already sold millions of copies).

But Blizzard stayed with it through the rough patches. Systems were ripped apart and rebuilt, quality-of-life improvements kept arriving, and expansions gave the studio more room to stretch a game that looks rather different now than it did at launch.

That's hardly unusual for Diablo. Diablo 2 changed substantially over its lifetime, while Diablo 3 somehow survived its ugly launch period and the real-money auction house experiment before Reaper of Souls helped turn it into a much stronger game.

Blizzard has a long history of tinkering with Diablo until it works. Diablo 4 has simply been given more room to grow than its predecessors. The original game had Hellfire, Diablo 2 had Lord of Destruction, and Diablo 3 received Reaper of Souls alongside the smaller Rise of the Necromancer pack.

Diablo 4 is already two major expansions deep, and the newest one is now being singled out internally during an exceptional financial period for Blizzard. That means more to me than whatever carefully worded answer Blizzard might eventually give about Diablo's future.

Diablo 4
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Credit: Blizzard

Microsoft now has hard evidence that a modern Diablo can stick around for years, sell expansions and remain one of Blizzard's most valuable properties while doing it. I have a hard time imagining anyone looking at that and deciding a fifth outing would be one Diablo too many.

Strangely enough, Diablo 4 doing this well is probably also why Diablo 5 doesn't need to appear anytime soon. Why replace a game that's still growing just because putting a "5" on the box would create an enormous launch? Blizzard has spent years turning Diablo 4 into something it can keep expanding, and rushing to replace it would cut that work short for no obvious reason.

So no, I don't think these numbers mean Diablo 5 is secretly around the corner. But it's difficult for me to look at two consecutive years of growth, another successful expansion and Diablo helping drive Blizzard's performance and imagine Diablo 4 being the last numbered game. Hopefully, Diablo 5 really is somewhere in the cards.

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