Ananta Feels Too Similar to Neverness to Everness, and That’s a Big Problem

I love a good gacha, but Ananta feels like I am just playing Neverness to Everness all over again.

A character in a black suit walking with a film clapperboard, while another character with white hair and a green outfit holds a megaphone in the background. The text "ANANTA" is displayed at the top.
A character in a black suit walking with a film clapperboard, while another character with white hair and a green outfit holds a megaphone in the background. The text "ANANTA" is displayed at the top.

  • Primary Subject: Ananta
  • Key Update: An opinion piece expressing concern over the upcoming urban gacha game Ananta, arguing that its setting, storyline, and aesthetic mirror Neverness to Everness too closely.
  • Status: Confirmed
  • Last Verified: August 26, 2026
  • Quick Answer: Ananta launches January 15, 2027, but currently faces heavy criticism for too closely mirroring the urban setting, anime aesthetics, and storyline of Neverness to Everness.

I'm usually a sucker for gacha games, but I just don't feel that spark with Ananta.

When Neverness to Everness (NTE) came out in April, I was immediately hooked. I loved the story, the graphics, and the 50/50-free pity system. And while I have slowed down from the game, it's still a title I pop in and out of from time to time.

You would expect someone who loved NTE to also be interested in Ananta. But I'm not. The game just feels too similar - and makes Ananta hard to dive into.

Ananta Seems Too Similar to Neverness to Everness (NTE)

When I first saw Ananta, I was met with an urban city setting, an anime art style, and combat that felt all too familiar. It's like I had a deja vu. You play as the MC, an investigator tackling supernatural anomalies around the city. Is that not the same plot as NTE?

Ananta global release announcement for January 15, 2027, with characters and a city backdrop.
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Credit: NetEase Games Montreal

While the visuals are clean, it's hard not to compare the two side-by-side. And right now, Ananta feels like a mirror image of NTE.

READ MORE: The Rise of the "Cozy Gacha": Why Games Like NTE and Infinity Nikki are Changing the Genre

As a seasoned gacha player, I know how demanding these types of games get. People dedicate time out of their day every day to grind dailies, max out the battle pass, and spend hard-earned actual money for the best characters and cosmetics. A new gacha game really has to stick out for people to add another gacha to their routine.

A vibrant anime scene features colorfully dressed characters in dynamic poses on a rooftop, with a swirling portal leading to a futuristic cityscape.
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Credit: Perfect World Games

So, why would people play Ananta when it's too close to NTE? Why would they investigate anomalies in a sprawling futuristic city in Ananta if they were already doing that in NTE? It just doesn't make sense to me.

Ananta comes out on January 15, 2027, so the studio has plenty of time to prove the doubters wrong. The game can't be just average if they're going head-to-head with NTE, which already has an established community. If it doesn't stand out, it will just end up being forgettable.

And why would I waste my time on a game like that?

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