007 First Light Update 1.1.0 Adds New TacSim Missions, Rewards, and 200+ Fixes

IO Interactive releases Update 1.1.0 for 007 First Light, fixing bugs & adding TacSim content.

007 First Light Update 1.1.0
007 First Light Update 1.1.0

  • Primary Subject: 007 First Light (Update 1.1.0 "Behind Enemy Lines")
  • Key Update: Update 1.1.0 fixes over 200 issues while introducing new TacSim missions, weapons, outfits, and major stability improvements across PC and consoles.
  • Status: Confirmed
  • Last Verified: July 24, 2026
  • Quick Answer: 007 First Light Update 1.1.0 is live, bringing two new TacSim missions, new unlockable weapons/outfits, and fixes for over 200 bugs.

IO Interactive has launched Update 1.1.0 for 007 First Light, featuring fixes and improvements for over 200 issues, new TacSim missions, and new unlockable rewards.

Update 1.1.0 represents IOI's first patch for First Light beyond the initial series of hotfixes that went live over the past two months. From crash fixes and clipping issues to infamous achievement unlock bugs, this update is built around feedback provided by the community and internal playtesters.

Here's everything you need to know about 007 First Light Update 1.1.0, including all new changes, content, and full patch notes!

007 First Light Update 1.1.0 Out Now

The biggest game update yet for 007 First Light has been released by IO Interactive, delivering hundreds of bug fixes, fresh TacSim missions, and new rewards.

Officially titled "Behind Enemy Lines", Update 1.1.0 is available to download now across PC and Consoles, introducing various gameplay improvements and content additions. TacSim has received two new missions alongside a series of brand new unlockable rewards, such as the DRS-7 Silenced SMG and the Diamond in the Rough outfit.

Primarily, however, this update is focused on addressing major technical issues that have been plaguing First Light since launch.

Check out the full patch notes for Update 1.1.0 below, courtesy of IO Interactive:

New Content

  • The Workshop TacSim Escalation: The lights are low, the workshop is quiet, and seven hostiles stand between you and a clean exit. Stay out of sight and strike decisively in this new three-tier Escalation.
  • Extraction Avenues TacSim Escalation: The data is secure, but the way out is never simple in this three-tier Escalation. Read the security layout, find the perfect route, and escape before the response closes in.
  • Stormberg 50'cal TacSim Weapon: Clearance Level 10 - 3000 Intel
  • DRX-2 Machine Pistol TacSim Weapon: Clearance Level 12 - 3000 Intel
  • DRS-7 Silenced SMG TacSim Weapon: Clearance Level 16 - 3000 Intel
  • Diamond in the Rough TacSim Outfit: Clearance Level 16 - 3000 Intel
007 First Light Update 1.1.0
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Credit: IO Interactive

Stability Improvements

  • Fixed a crash on Xbox Series S when resuming the game from the Challenges menu during extended play sessions. 
  • Fixed a crash on Xbox Series S after Bond dies during the “Time to Die” boss fight.  
  • Fixed an issue that could cause a crash after killing an enemy with the Red Room Shotgun in TacSim. 
  • Fixed a crash on Xbox Series S during the “All the Time in the World” car cinematic.  
  • Fixed a crash when dying or restarting during Advanced Close Combat Training Tier 1 in TacSim.

Achievements & Challenges

  • Fixed the "A Legacy of Spycraft" achievement not unlocking after collecting all legacy items.  
  • Fixed the "For Your Eyes Only" achievement not unlocking after collecting all intel items.  
  • Fixed the "Casino Royale" achievement (EGS) not unlocking after collecting every card.  
  • Fixed the "Keep Moving Forward" achievement not unlocking after reaching Clearance Level 3.  
  • Fixed the "Travelling Light" challenge (as part of the “All the Time in the World” mission) requiring more than three hostiles thrown from the aircraft.  
  • Fixed the "Nothing to Report" challenge (as part of the “Uninvited” mission) not unlocking after meeting its requirements.  
  • Fixed the "8 for 8" challenge (as part of the “Uninvited” mission) not completing after stealthily taking down 8+ enemies.  
  • Fixed the "Closing Time" challenge (as part of the “Knightfall” mission) not completing when shutters were shot instead of hacked.  
  • Fixed the "One Man Army" challenge not completing in TacSim Extraction Avenues.  
  • Fixed the "Firestarter" challenge not completing in Extraction Avenues.  
  • Fixed the "Turret Aficionado" challenge (as part of the “For England” mission) being incorrectly awarded on retry.  
  • Fixed the "All In" challenge image incorrectly showing in Advanced Tactical Training.  
  • Fixed an issue with the "Recovered Assets" achievement not unlocking after collecting all memento items. 
  • Fixed an issue with the "Technologist" challenge being unable to complete when using a swapped gadget resource. 
  • Fixed an issue with the TacSim introduction challenge never completing.

Gameplay

  • Fixed an issue where Bond would play the climbing animation in place without vaulting over a ledge after crouching and climbing back and forth.  
  • Fixed an issue at the end of Bluffing where Bond could ignore agility setups and walk off edges, potentially falling out of world.  
  • Fixed gadget input buffer being too long, causing accidental resource usage.  
  • Fixed an issue on PlayStation where ADS (Aim Down Sights) would stop working after bringing up PlayStation system menus while aiming.  
  • Epic Games Store - Offline Mode  Fixed an issue where all content past “Against the Odds” was shown as locked when playing in EGS offline mode.  
  • Xbox - Controller Reconnection Fixed an issue on Xbox Series S/X where reconnecting a wireless controller after it disconnected was not recognized by the game, requiring a full restart.  
  • TacSim - Unresponsive Mission Console Fixed a community-reported issue where the TacSim Mission Selector, Gadget Cart, Outfit Selector, and Intel Shop could become unresponsive.  
  • Fixed an issue where choosing Tactical Simulation while in offline mode would block the player from selecting any chapter in the main story.  
  • Fixed an issue that could cause an online disconnect during extended game sessions on PlayStation 5.

UI & HUD

  • Fixed objective timers displaying as 00:00:00 when the tracked objective changes.  
  • Fixed Shockwave Camera and Smoke Pod showing black images in the Journal.  
  • Fixed all Escalation tiles showing "100 Intel" regardless of tier completion.  
  • Fixed the "no ammo" text indicator for the DRX-2 Machine Pistol persisting after switching weapons.  
  • Fixed reinforcements timer in TacSim Extraction Avenues resetting to 00:00:00 and not disappearing after countdown.  
  • Fixed an issue where the IOI Account flow would display the "Account Linked" message when the player had only sent a Confirmation Email.

Cinematics

  • Fixed main menu videos playing at double speed when waking the console from standby mode.  
  • Fixed cinematics speeding up after pausing/unpausing during mission briefings.  
  • Fixed cinematics accelerating after alt-tabbing and unpausing via controller on PC.

Video

  • Double Speed Main Menu: Fixed an issue related to main menu videos playing at double speed when waking the console from standby mode.
  • Fast Forward Cutscenes: Fixed an issue with cinematics speeding up after pausing/unpausing during mission briefings.
  • Fast Forward Cutscenes PT. 2: Fixed an issue related to cinematics accelerating after alt-tabbing and unpausing via controller on PC.

Audio

  • Fixed subtitles not matching Bond's VO after takedowns or at the end of combat.  
  • Fixed Monroe's missing voice lines during the sidestep tutorial.  
  • Fixed Monroe's voice lines playing back-to-back unnaturally after a cinematic in Advanced Training. 
  • Fixed Monroe's lip-sync being mismatched during the “Out of the Ashes” elevator ride.  
  • Fixed Wave of the Future elevator announcer repeating the same line twice.  
  • Fixed objective SFX playing incorrectly when loading M's Office checkpoint.  
  • Fixed TacSim mission completion SFX being excessively loud.  
  • Fixed Waters appearing as "MI6 Staff" in subtitles during “Out of the Ashes”.

Localization

  • Fixed Japanese variables displaying as raw text instead of proper icons.  
  • Fixed an incorrect translation in Spanish of "Bellhop" as "Botón" instead of "Botones" in “All the Time in the World”.  
  • Fixed an incorrect translation in Spanish of "Motherboard" in “All the Time in the World”.  
  • Fixed a challenge description as part of the “All the Time in the World” mission, incorrectly referencing "laundry worker" instead of "limousine driver".  
  • Fixed Wave of the Future "Death From Above" challenge description missing location info.  
  • Imported localization for TacSim content.

Mission-Specific Fixes

Various bugs, glitches, and performance-related issues have been addressed across the following missions:

  • In His Majesty's Secret Service
  • All the Time in the World
  • Beyond the Grave
  • Uninvited
  • Case Closed
  • Knightfall
  • Time to Die
  • Against the Odds
  • Man of the Hour
  • Wave of the Future
  • For England

TacSim

Escalations - General

  • Fixed railings remaining raised when loading a different tier of the same escalation. 
  • Fixed close combat finisher not failing the escalation under "Silent takedowns only" Game Changer.

Extraction Avenues / Pillbug

  • Fixed climbing a pipe during combat breaking enemy AI.  
  • Fixed hanging from scaffolding during combat breaking enemy AI.  
  • Fixed Bond being able to damage enemies and be seen through a fake wall.  
  • Fixed entering the locked storage room breaking AI and potentially blocking Bond.  
  • Fixed access card not spawning when starting from the TacSim Hub.  
  • Fixed falling OOW when jumping onto scaffolding.  
  • Fixed shooting enemies through kitchen walls.  
  • Fixed floating A/C switch.  
  • Fixed Bond getting stuck under paintings on a storage shelf.

Other

  • Fixed Flash Mine "Radius Increase" upgrade preventing detonation when attached directly to enemies.  
  • Fixed purchasing “Power Increase” upgrade for Flash Mine incorrectly unlocking Resource Change upgrade.  
  • Fixed Garden Party vent not openable with the laser.  
  • Fixed Clean Infiltration allowing SMG ammo pickup despite "Bring your own bullets" Game Changer.  
  • Fixed Advanced Tactical Training Tier 1 last part not starting when the door is kicked while moving away.  
  • Fixed tutorial messages not displaying in Advanced Tactical Training when optional tutorials are off.  
  • Fixed the player getting launched into a railing during Advanced Close Combat Training.  
  • Fixed Q-lab dummies blinking in Advanced Tactical Training Tier 1.  
  • Fixed Bond's torso clipping through the Event Staff Uniform on Xbox Series S.

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