The Prince of Persia games have long been celebrated as one of the great action-adventure series from the golden age of gaming. They helped pioneer the action-platformer genre, with parkour at the heart of their identity. That movement formula and tone would later go on to inspire Ubisoft’s Assassin’s Creed series.
Sadly, that legacy feels like it has come to an end. Ubisoft doesn’t seem to care about its pioneering franchise anymore, and the way they have handled its two recent Prince of Persia titles shows exactly why. Let’s look at the moments that make it clear Ubisoft has abandoned the series, and why this paints a grim picture for the upcoming Sands of Time remake.
The Lost Crown Situation

One of Ubisoft’s biggest missteps in recent memory was abandoning Prince of Persia: The Lost Crown. Widely considered one of the best games of 2024, The Lost Crown brought a fresh spin to the franchise, borrowing smart design and mechanics from modern Metroidvania titles.
The game was praised for its fluid controls, responsive movement, and challenging yet rewarding Metroidvania gameplay. Personally, it was one of my favorite games of last year and proof that Prince of Persia could still thrive in the modern gaming landscape.

Unfortunately, that little glimmer of success from the series has quickly gone sideways. Despite selling over 1.3 million copies, Ubisoft rejected the idea of a sequel and disbanded the entire development team. Shutting down Ubisoft Montpellier after the game’s success felt like a baffling and disheartening move. This was the first clear signal that Ubisoft has little interest in supporting the series’ future.
The Rogue Prince of Persia Situation

Around the same time, Ubisoft also experimented with a different approach for the Prince of Persia IP. The Rogue Prince of Persia introduced a roguelike twist to the series, bringing fast-paced action and parkour into the genre.
Released in May 2024 as an Early Access title, it built a small but passionate community of roguelike fans. It drew comparisons to Hades 2 and Dead Cells, and after steady updates, it finally had its full release just yesterday.
But if you didn’t know that the game was released a few hours ago, you’re not alone. Ubisoft barely marketed the launch at all, essentially leaving the game invisible to the wider gaming community, even in the middle of Gamescom 2025, one of the biggest gaming events this year. On top of that, the Switch versions were delayed, which was an odd decision, considering the platform would have been a perfect fit for a roguelike platformer.
The game has been praised for its tight controls, combat, and replayability, but Ubisoft hasn’t done its part to give it the spotlight it deserves. They even skipped PlayStation 4 and Xbox One versions, despite both being more than capable of running it.
The only silver lining is that the game is available on Game Pass, PlayStation Plus Extra, and Ubisoft+, making it easier for curious players to try it. But while this boosts accessibility, it doesn’t erase the lack of care Ubisoft has shown.

With both The Lost Crown and The Rogue Prince of Persia treated this way, Ubisoft’s decisions are more confusing than ever. And with the long-promised remake still in development limbo and no updates in sight, the series feels like it’s heading toward yet another disappointment.
If only Ubisoft could turn back time and truly value what this franchise means. But right now, it seems they simply don’t care.
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