I Hate Jetpack Cat in Overwatch but I Can’t Stop Loving It

Jetpack Cat

Jetpack Cat
  • Primary Subject: Overwatch – Jetpack Cat (Season 1: Conquest)
  • Key Update: Jetpack Cat is now a playable hero with high mobility, ally tethering, and disruptive abilities that challenge low-mobility targets.
  • Status: Confirmed
  • Last Verified: February 19, 2026
  • Quick Answer: Jetpack Cat is a fully playable Overwatch hero, using a jetpack and mini-blasters to chase enemies, tether allies, and create chaos in team fights.

It has been almost two weeks since Overwatch 2 quietly decided it no longer needed the “2” in its title. While I have genuinely enjoyed grinding my way through the ranked ladder as a Diamond-rank scrub, I have also found myself repeatedly on the receiving end of one of the game’s most notorious new additions: Jetpack Cat.

When Blizzard Entertainment rebranded Overwatch into the version we have today, it also introduced five brand-new heroes to the roster. There’s Domina, a Tank who excels at denying space with her oppressive barrier placement; Anran, a Damage hero built around stacking burn effects; Mizuki, a Support who heals allies using his ever-present hat; and Emre, a high-risk duelist whose kit revolves around a rampant AI embedded in his system.

And then there’s Jetpack Cat, quite literally, a cat stripped to a jetpack.

Why Jetpack Cat is My Worst Enemy in Overwatch

Jetpack Cat
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Credit: Blizzard

This cat has been the bane of my existence since Overwatch dropped. At this point, it feels almost guaranteed that Jetpack Cat (alongside Doomfist, Zarya, and Vendetta) gets instantly locked in for bans before every match even begins.

As a Tank main who gravitates toward heroes like Ramattra and Sigma, I genuinely shudder the moment I hear that unmistakable purr. One second, I’m holding space, doing my job; the next, the cat lunges at me, clamps on with its neon-lit harness, and drags me screaming into a bottomless pit halfway across the map. I would be laughing if I were not on the receiving end of that humiliation, but I was.

My poor Tanks never stood a chance.

On paper, the idea of a Jetpack Cat really does sound like a throwaway joke character.  It comes across as something designed purely for Overwatch’s much-needed marketing buzz. It’s the same kind of design philosophy behind Jeff the Land Shark in Marvel Rivals, a tiny creature capable of big things, complete with an ultimate ability that frustrates players and sends the impatient ones into fits of rage when it is successfully executed.

In practice, though, this Jetpack Cat is a mobile menace that feels deliberately engineered to punish heroes who stray beyond the beaten path, or payload. The cat can hover almost nonstop and dash in and out of battle, relentlessly chasing heroes with little to no mobility and peeling them away from their teams with its mini-blasters.

Jetpack Cat’s Game-Changing Ability

Jetpack Cat
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Credit: Blizzard

You might have seen this in the countless clips circulating on Reddit and X (formerly Twitter). Jetpack Cat grabs a nano-boosted B.O.B. straight off the ground, takes him into the sky, and rains down a barrage of auto-locking fire on the unfortunate enemy team. Like something pulled straight from a World War II documentary, this Jetpack Cat is capable of destruction on a scale that feels absurd for something so small.

All of this is possible because one of Jetpack Cat’s funniest, yet most terrifying abilities is its freedom to tether an ally to itself and send them flying through the air. Those allies can still shoot, still use their ultimates, and quickly become a nightmare for an enemy team that has no time to react. By the time they finally do, it is already too late.

Some of the most notorious examples of Jetpack Cat’s ultimate include dragging a Cassidy ultimate into the sky, turning the futuristic cowboy into a modern-day drone strike powered by precision shots. Another example, which thankfully does not happen often, involves Jetpack Cat grabbing D.Va’s mech just before it detonates. While the game is smart enough to prevent the cat from carrying an already exploding MEKA, D.Va players can still latch onto it for a split second, and all this evil cat needs to do is send the exploding payload.

The Origins of the Jetpack Cat

Jetpack Cat Concept
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Credit: Blizzard

Jetpack Cat’s story sounds like something pulled straight out of a comedy skit, but it is very real. When the leaks started to show up, I was a fervent denier that a silly cat could make it into Overwatch’s roster of heroes. Little did I know that this cat had been a long-running topic within the Overwatch community, with its origins tracing back to the period when Overwatch 2 began reworking its hero pipeline.

Before leaving the studio, Jeff Kaplan frequently mused about the idea of a jetpack-equipped cat, even bringing it up casually during major events like BlizzCon. As a result, it slowly turned into an inside joke within the community, with Blizzard Entertainment continuing to poke fun at the concept of a silly cat strapped to a jetpack.

For years, Jetpack Cat was Overwatch’s long-running cryptid, something that felt like it should never actually exist, because the chase often seemed better than the catch, especially considering how notoriously evil the cat feels right now. Players obsessed over the idea of a jetpack-powered cat in-game, but it remained pure speculation since nothing tangible ever surfaced. It was only when the official announcement finally dropped that this once-ridiculous hero became real, and the mythical creature the community had been waiting to see turned into a reality.

Jetpack Cat
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Credit: Blizzard

Fast forward a few years, and Jetpack Cat has become a constant nightmare for players of all ranks. While it is not exactly overpowered, since it has barely any self-sustaining abilities, its small frame makes it difficult to hit, especially for hitscan heroes like Ashe and Soldier: 76.

I could go on and on complaining about the existence of this cat in a fast-paced hero shooter, but the truth is, it’s also one of the things the game truly needed. Annoying, yes, but one of the best things about Overwatch has always been its roster of bizarre characters. I’ve always loved the idea of a talking monkey scientist like Winston, or a hamster piloting a wrecking ball. When Blizzard announced they would be focusing on more “normal” and conventionally attractive characters instead of these weird, gonzo heroes, I was worried.

Those worries have long since faded now that Jetpack Cat is finally in the game, and I hate it as much as I love it.

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