Delicious in Dungeon Might Be Getting a Game and It Could Have Baldur’s Gate Style Gameplay

Delicious in Dungeon

Delicious in Dungeon
  • Primary Subject: Delicious in Dungeon
  • Key Update: Rumored video game adaptation based on leaks and fan discoveries
  • Status: Unconfirmed
  • Last Verified: April 27, 2026
  • Quick Answer: A Delicious in Dungeon game is rumored to be in development, possibly as a party-based RPG inspired by titles like Baldur’s Gate 3—but there’s no official confirmation yet.

There’s growing buzz that Delicious in Dungeon (aka Dungeon Meshi) might be getting its own video game, and the idea actually makes a lot of sense when you look at how the series is built.

Created by Ryoko Kui, the story has always leaned heavily into RPG-style structure, drawing clear influence from tabletop fantasy systems and classic Western RPGs.

With the anime’s strong reception after its 2024 debut, interest in expanding the franchise has only increased, and now a mix of leaks and fan discoveries is pushing the possibility of a game adaptation into the spotlight.

What Is Behind the Rumor of a Delicious in Dungeon Game?

The rumor is largely fueled by a reported leak claiming the game has been in development for years, allegedly by Japan-based studio Toydea, with early builds dating back to 2021 and more polished versions appearing around 2023.

Screenshots from these builds supposedly show the main party (Laios, Marcille, Senshi, and Chilchuck) rendered as playable characters, complete with visible stats, equipment menus, and ability systems.

There are also glimpses of dungeon exploration segments, which immediately caught attention because they resemble structured RPG gameplay rather than simple action mechanics.

However, it’s important to stress that none of this has been officially confirmed, and the original source of the leak traces back to a Discord post, meaning it should still be taken cautiously despite how convincing some of the materials appear.

Part of why this rumor has gained so much traction is how naturally Delicious in Dungeon fits into the mold of modern RPGs, particularly titles like Baldur’s Gate 3.

This comparison goes beyond fan ideas. It is rooted in the creator’s own preferences. Ryoko Kui has spoken about enjoying narrative-driven RPGs and CRPGs such as Baldur's Gate and Divinity: Original Sin.

Because of that, many fans believe that if a game adaptation is real, it wouldn’t follow the typical anime game formula of fast-paced action and linear storytelling.

Instead, it might focus on a party-based RPG system with strategic combat, more in-depth progression, and choices that shape the narrative.

What Kind of Gameplay Could It Actually Have?

Community conversations about the leak back this up, as some players anticipate a real-time-with-pause system like classic CRPGs, while others envision a hybrid dungeon crawler focused on exploration, survival, and party management.

Delicious in Dungeon
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Credit: Netflix

There are parallels to older dungeon RPGs, hinting at gameplay that emphasizes exploration and resource management, a perfect match for the series’ central idea.

One of the biggest questions, though, is whether a potential game would fully embrace the cooking aspect that defines Delicious in Dungeon.

In the original story, the party survives by preparing meals from the monsters they defeat, turning what would normally be a background mechanic in other RPGs into a central theme.

While the leaked screenshots didn’t clearly show cooking systems, fans widely expect that any proper adaptation would include it in some form.

If done right, cooking could become more than just healing or buffs, evolving into a strategic system tied to survival, progression, and experimentation that helps the game stand out among other RPGs.

Another factor is timing, as some feel it may be too soon for a full game adaptation given the anime only has one finished season and its long-term direction is still developing.

However, that hasn’t stopped other franchises from launching games early and expanding them over time.

Even just the first season of Delicious in Dungeon offers enough content to build a substantial RPG experience, and developers could easily expand beyond the source material or reinterpret parts of it to fit a more interactive format.

If anything, starting early could allow the series to grow alongside its adaptations, potentially leading to multiple entries in the future.

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