CD Projekt Red may be best known for The Witcher and Cyberpunk 2077, but the studio is now laying the groundwork for something very different.
Project Hadar is a completely new game developed from scratch alongside the big-name titles.
Hadar is CD Projekt Red’s first original universe and is not based on any existing novels or tabletop games.
What Hints Point to a Melee-Centered Combat System?
Hints of Hadar’s design philosophy appeared when a job ad stressed experience with melee-centered action RPGs.

That’s why fans think the game will focus way more on close-quarters combat than anything CDPR has made before.
Melee combat was important in The Witcher and appeared in Cyberpunk too, but both games included many other fighting methods.
Unlike others, Hadar appears to concentrate on a gameplay loop built entirely around melee weapons such as swords, staffs, or hand-to-hand fighting.
Why Is Project Hadar a Turning Point for the Studio?
This combat direction is particularly notable because CD Projekt Red has historically been more recognized for narrative depth, rich world-building, and immersive role-playing systems than it has for mechanical combat finesse.

If Hadar focuses on melee combat, the studio is probably working on improving it, possibly applying what they learned from The Witcher 4’s combat overhaul.
Is Project Hadar Coming Anytime Soon?
In terms of timeline, Project Hadar isn’t coming any time soon.

CDPR confirmed that The Witcher 4 will come next, followed by a direct Cyberpunk 2077 sequel.
With both games being big undertakings, Hadar will probably come after around the early 2030s.
That said, CDPR is known for planting early seeds of information, and its ongoing recruitment for Hadar’s development team shows that pre-production is very much underway.
Is Project Hadar Another Fantasy or Sci-Fi Game?
No info has been shared about the setting, tone, or perspective yet.

The studio is making a conscious effort to set this new universe apart from its past creations.
CDPR leaders made sure to deny rumors that the game would take place in feudal Japan or have a horror theme.
This allows the team to work on a whole new era or genre, and they’re likely being pushed to try ideas beyond typical cyberpunk or medieval fantasy.
Although it’s too soon to know what Hadar will be, the project already points to a bold direction for the studio.
It’s not simply a new IP but possibly a brand-new way to play. CDPR is aiming to test itself by concentrating on melee combat, crafting a new world, and leaving familiar franchises behind.
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