Battlefield 6 Devs Confirm Battle Royale Uses the Same Destruction as Multiplayer

Battlefield 6

Battlefield 6

The series’ trademark mayhem is alive and well in Battlefield 6, with its Battle Royale designed to stand shoulder to shoulder with multiplayer instead of playing second fiddle.

The developers have made it clear that both Battle Royale and Multiplayer share the exact same destruction system, meaning that whatever crumbles, shatters, or collapses in one mode behaves the same way in the other.

Explosions reshape the field with rubble that influences combat and keeps the world convincingly war-torn.

What Makes Tactical Destruction Different From Past Games?

Producer David Sirland emphasized that destruction in Battlefield 6 isn’t about letting players level everything in sight.

Battlefield 6
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Credit: X/Twitter

While older games in the series flirted with large-scale spectacles, the team has shifted toward what they call “tactical destruction.”

Instead of tearing everything down, the game rewards smart destruction, such as breaking a wall to gain a new angle or exposing an enemy’s position.

The aftermath is carefully crafted so that fights remain readable and fair, even as the map evolves during a match.

Much of the system depends on how buildings respond to their materials and the kind of damage they take.

Plaster-and-wood buildings don’t collapse the way reinforced-concrete ones do, and the damage from explosives looks nothing like gunshot impacts.

The developers also admitted that they’ve fine-tuned this system since the open beta, ensuring that destruction feels satisfying without turning every match into a rubble-filled mess that’s hard to navigate.

What Did Playtests Reveal About Battle Royale?

Leaks from recent playtests have also shown how this philosophy carries over into the Battle Royale mode specifically.

Battlefield 6 campaign
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Credit: Battlefield Studios

Vehicles like tanks and boats interact with destructible environments in dynamic ways, and the drop-in sequence has drawn comparisons to Apex Legends, where squads follow a leader unless they decide to split off mid-air.

On top of that, the battle royale’s closing circle is said to be one of the most punishing in the genre, instantly eliminating anyone who crosses it rather than slowly ticking down health.

By tying in the same destruction system, the mode blends into Battlefield’s sandbox as if it were always meant to be there.

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